BEAM From the Ground Up is a BEAM Reference Library site. |
A bit of background on BEAM While traditional approaches essentially start with a "brain," and attempt to build robots "downward" from that, BEAM robotics starts from simple reflexes, in a "bottoms-up" approach. The majority of BEAM robots are non-computerized (although simple CPUs can be used to drive them, in a "horse and rider" sort of way). Unlike many traditional processor-based robots, BEAM robots are cheap, simple, and can be built by a hobbyist with basic skills in a matter of hours. Because of this, BEAM is an excellent way of getting started in robotics, and of learning about electronics. Cost Relatively expensive Cheap (often < $10 US) Complexity Processor-based, potentially very complex Simple, discrete components, no processors Time to build Fairly long Hours Required skills Electronics, programming, controls theory Soldering, simple math Required tools CPU programming equipment (PC, cross-compiler,
etc.) Soldering iron, solder, epoxy BEAM is the brainchild of Mark W. Tilden who is currently working as a researcher at Los Alamos National Laboratory ; all the work described on (or linked to by) these pages is based on a patent under his name ('though it's since expired), so make sure you read up about the legalities . BEAM is an acronym standing for Biology, Electronics, Aesthetics, Mechanics; let's break this down: Biology -- It's tough to beat 4 billion years of evolution; the world around us is a wonderful source of inspiration and education. Bear in mind, of course, that unlike Mother Nature, you also have the advantage of gears, motors, bearings, and good glues!
While BEAM robots are often simple
(consisting of a solar cell, motor, 2 transistors, and
capacitor), robots as complicated as 8-jointed, 4-legged
walking spiders have been built using the principles of
BEAM. Start with simple creations, and move up to more
complex designs when you're comfortable!
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